Personal PI is an experimental mobile game prototype, created as a personal project in my final year of education at Abertay University. It is closely tied to my thesis "Beyond Usability: UX Design for Experimental Games".
This game explores the concept of personal space in the city. You take on the role of an amateur private investigator, solving the everyday mysteries we all come across when living in tenement flats.
This project was created to explore how user experience design techniques can be used to design experimental game experiences. I used proto.io as my core prototyping software.
User journey for the core game experience developed for the prototype.